Independent Tech-Gaming Studio

Build worlds
that refuse
to stand still.

Nivetan engineers high-velocity games, real-time multiplayer worlds, and the bespoke tooling that powers them — from first prototype to live service.

4M+
Players reached
12ms
Avg. netcode tick
6
Titles shipped
Real-Time /Multiplayer /Engine R&D /Live Ops /Procedural /eSports / Real-Time /Multiplayer /Engine R&D /Live Ops /Procedural /eSports /

The lineup

A slate of titles spanning competitive arenas, sandbox survival, and experimental play.

01
Competitive · FPS

Velocity Run

A momentum-based arena shooter where the floor is never lava — it's faster.

PC · Console● Live
02
Open World · Survival

Hollow Tide

A procedurally drowned world that rebuilds itself every time the servers wake.

PC · Cloud● Beta
03
Experimental · Co-op

Signal/Noise

A two-player puzzle of broken radio waves — you only win when you listen.

PC · Mobile◐ In Dev

Tech that ships

We don't just make games — we build the engine, netcode, and pipeline underneath them.

[ 01 ]

Custom Netcode

Rollback & authoritative servers tuned for sub-frame fairness at scale.

[ 02 ]

Procedural Worlds

Deterministic generation pipelines that turn a seed into a living place.

[ 03 ]

Live Operations

Telemetry, A/B economy tuning, and zero-downtime content drops.

[ 04 ]

Engine R&D

In-house rendering & physics research, open-sourced where we can.

The Studio

A small crew with an unfair obsession for the frame budget.

Founded by engineers and players, Nivetan is a remote-first studio. We prototype fast, kill our darlings faster, and only ship what we'd play at 2 a.m. ourselves.

Press start
with us.

Whether you build engines, design levels, or break things on purpose — we want to hear from you.